Early today, Blizzard Entertainment released patch 8820, in which hunter was altered with many skills.
* Animal Handler (Beast Mastery): No longer increases speed while mounted, but now reduces the cooldown of your Master's Call ability by 5/10 sec.
* Aspect of the Beast: Now increases your melee attack power by 10% for the hunter and the hunter's pet.
* Bestial Swiftness is now a pet talent tree talent, and has been removed from the Beast Mastery Hunter tree.
* Disengage: This ability has been re-designed. Now leaps the Hunter backwards up to 13 yards. 30 second cooldown. Disengage now also only has one rank (rank 1).
* Distracting Shot: This shot now "taunts" the target onto the Hunter. The taunt effect will last 6 seconds. Distracting Shot now only has one rank (rank 1).
* Focused Fire (Beast Mastery): Now increases the critical strike chance of your Kill Command by 10/20/30% while Kill Command is active. This effect can stack up to 3 times, but diminishes for each charge of Kill Command.
* Improved Stings (Marksmanship): Now a 3-point talent, down from 5-points.
* Kill Command: This ability now increases the damage done by your pet's special abilities by 60%. Each attack will reduce the damage bonus by 20%. 1 minute cooldown.
* New Talent - Aspect Mastery (Beast Mastery)
* New Talent - Hunter vs. Wild (Survival): Increases you and your pet's attack power and ranged attack power equal to 10/20/30% of your total Stamina.
* New Talent - Lock and Load (Survival): You have a 33/66/100% chance when you trap a target and a 10/20/30% chance when you sting a target to cause your next 3 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo.
* New Talent - T.N.T. (Survival): Your Immolation Trap, Explosive Trap and Explosive Shot have a 5/10/15% to stun targets for 2 sec when they deal damage, and increases the critical strike chance of your Explosive Shot and Explosive Trap by 5/10/15%.
* Pathfinding (Beast Mastery): Now also increases the movement speed while mounted by 5/10%.
* Readiness (Survival): Cooldown reduced to 3 minutes, down from 5 minutes.
* Spirit Bond (Beast Mastery): Also increases healing done to you and your pet by 5/10%.
* Steady Shot: Now has a 2.0 cast time, up from 1.5.
* Surefooted (Survival) now reduces the duration of movement impairing effects by 16/25/50% (instead of resist % chance).
* Survival Instincts (Survival): This has been moved to tier-2, up from tier 6.
* Survivalist (Survival): Now increases your total Stamina, instead of your total Health.
* The arming time has been reduced to 1 second, from 2 seconds for all traps.
* Trap Mastery (Survival) is now an 11-point talent.
* Trueshot Aura - This aura is now raid-wide.
Since Blizzard Entertainment has announced that there would be a complete change for hunter in the next patch, players of hunter look forward to that. Now new patch has been released, do you think this is a real complete change or a simple rehash? With the growth of shoot and survival tree, which tree do you think is your favorite now? Which tree should be used in PVE and PVP? Please feel free to write down your opinions.